First, just to get this mention out of the way, someone asked me today what was on my website (besides Adventures in Mac Land). When I said nothing, they said “not even a picture of your dog?” So… at the end of this post is a picture of my little dog Autumn (6/F/Toy Poodle). The picture is a little out of focus, but at 320×240, do you really care?
On to business. I’m still having an OpenGL problem. It’s very odd. Polygons display fine when untextured, but when I texture the model polygons appear and disappear like they are being clipped, but it can’t get it to stop (and they shouldn’t be clipped). It’s driving me nuts. I’ve joined a mailing list I hope can help me. If you know anything about OpenGL (or have an idea what my problem might be) I’d appreciate the help.
Well, if OpenGL doesn’t work out, that will give me something else to work on. I’m not sure if I’ll work on my site (I’d like to improve SiteMaker and setup CSS so I can make things look better), but I may take the opportunity to learn Objective-C and work on my check book program that I want to write. I actually have finals next week (on Monday and Tuesday) then I have a week and a half off so I should be able to get some stuff done. We’ll see what happens.
As for my Mac usage (if anyone is still reading my site), not much is new. I’ve had Safari crash on my two or three times now, but for some reason it doesn’t bug me as much as when IE crashed. I also found the solution to my taking a screen shot of an OpenGL program problem. For some reason if you take a shot of the full screen or a portion of the screen, things come out right. If you take a screen shot of just the window, you get a blank window. I’m guessing this is a side effect of Quartz Extreme rendering everything to OpenGL so it doesn’t show up unless compositing of things is performed (like when you take a screen shot of the WHOLE screen). Interesting little side effect there. I also installed X and The Gimp, which while nice (I’ve used the Gimp before), X works a little odd. I have to click on a window (anywhere in it) to give it focus, then click AGAIN to perform the click that I wanted to in the first place. So to choose a tool in the Gimp, I have to click on the tool once (to select the window) then again to actually select the tool. To draw, I have to do the same. Why doesn’t that first click just “go through” like it does under Linux? I wish someone would just port the gimp to OS X. And while I’m on the subject of drawing programs, is there an “MS Paint” for OS X? Something that simplistic but that functional (if you can understand that)? Gimp can be overkill for many tasks and something that simple would be nice.

