Sorry I haven’t updated recently (for the 3 of you who are probably still reading these entries). I have three final exams today and that has kept me busy. But I’ve got a week and a half break to work on things. On to some updates.
The keyboard on my Mac still seems a little weird to me (see previous entries, especially the one before this). But it hasn’t kept me down as I’ve been making some progress on IttyBittyCity. I’ve got it drawing a little map with a road (although it doesn’t look that great, I’ll have to fix the texture). I’m in the process of making a list of nodes on the map so that I can make the little car drive around on it to and from random spots using A* path finding (apparently I can’t spell the algo___ word). Once I’ve got that working I can work on making it look right, interacting with other cars, and other such fun things. Progress!
Also I said that I would look into Objective-C. I gave it a quick look and the whole Smalltalk-esq thing of “message passing” and calling functions with [object func param:value param:value] or whatever seems very odd to me. It was just a quick glance. I think I might just stick to PyObjC when I get around to doing some OS X programming.
I’ve recieved all the plastic I should need to build my CNC machine (didn’t know I was up to that, did you?). I am following plans (specifically “The Brute”) from John C. Kleinbauer. He has a bunch of them and operates a little discussion board for buyers of his plans and seems like a very nice guy. My biggest problem is building the thing is the amount of noise the power tools (especially the table saw) generate limits how often I can work on it. Once I get most of the cuts done, I could work more often as other parts (assembly and most drilling) are much quieter.
To keep you coming back, I’ve update the pages for Blocks and IttyBittyCity with screen shots and other tiny updates like the progress report in the second paragraph of today’s entry.
See you guys later.
