I just finished Half-Life 2: Episode 2. This means that I am now out of Half-Life. Since I recently finished Season 1 of Sam & Max (my full review: fun, not bad, annoying DRM on boxed copy), this means that Team Fortress 2 is my only reason left to boot into Windows.
Episode 2 was plotted [...]
Entries from March 2008
Half-Life 2: Episode 2
March 31st, 2008 · Comments Off
God of War: Chains of Olympus
March 20th, 2008 · Comments Off
I just finished playing God of War: Chains of Olympus. I enjoyed it quite a bit. I don’t have much of a review on this one, there isn’t much to say.
It’s a God of War game, mostly true to the formula. If the God of War franchise wasn’t so good, I could say it’s just [...]
Stuck During Widget Development (Updated)
March 19th, 2008 · Comments Off
I’m trying to write a Widget for OS X, but I’m running into a terrible brick wall.
My widget, so far, does nothing. It’s just static HTML. I know that’s right. It works fine in Safari. I’ve got all my various files (like Info.plist). Yet I can’t launch my widget.
When launched, it just shows the loading [...]
Tags: Programming
Gravitoids v0.2
March 17th, 2008 · Comments Off
I’ve updated Gravitoids, adding a few little cleanups and making it generally run better. There are still some clear problems with it, such as the fear display lines seem off, and they learn to ignore the walls completely… which means my balancing is off. Still strangely distracting and fun to watch.
Tags: Games · Programming
Patapon Review
March 13th, 2008 · Comments Off
A short while ago, I finished playing Patapon. At only $20, the game is a great value. I wasn’t expecting much, but I was rather pleasantly surprised.
Basics
Patapon is a often described as a rhythm game combined with a real time strategy game. This is somewhat true, but I don’t entirely agree with the real time [...]
